Leon Denise


visual artist / interactive designer / game developer / shader coder
You can contact me at: contact@neondelice.xyz
Welcome to my website :)

Immersive and Interactive


I've been working on many immersive and interactive experiences. For instance with the Cookie Collective, we created the Crash Party, a celebration of real time digital art, with interactive installations, immersive projections and live coding audio visual performances.

Playful Installations


I've been working on many playful installations with Emilie Breslavetz through our collective Incontrolab, like Rogobotchi, a playful arcade machine sculpture made for Sickhouse.

Game Development


After studies in game development at ICAN and ESGI, I've been working as a game developer on many projects: game jams prototypes, interactive experiments, puzzle toys, multiplayer arcade games and actively working on full length original narrative game.

Virtual Reality


I've been working on many virtual reality projects with studios like Anagram, Atlas V, Novelab and Small Creative. With Tamanoir Studio we made the multi award winning Heterotopia: Mirors and Perspectives.

Digital Art


I've been working on digital art with Dorian Rigal Minuit through our collective Neon Minuit. Exploring the digital as an experimental material.

Video Mapping


I've been working on projection mapping with Dorian Rigal Minuit and Jeremy Oury. We won the audience award in 2023 at Lille Mapping Festival and showcased at IMAPP 2024.

Live Coding


Since I discovered shader and the culture of algorave live coding, I participated in many performances, creating visuals with code while improvising in front of an audience.

Demoscene


I've been active in the demoscene as ponk and neon delice. Making invitro for the Cookie Demoparty and 4k intro.

More soon!


A shader gallery and an archives of early gifs are in preparation.